Supermono2
Supermono2/3 (Discrete Events in Noisy Domains)
Media art installation, 2009-2010.
Custom-made objects, custom-made electronics, custom-made software, two computers, live processing, sound
Programming, objects: Tanja Vujinovic
Production: Tanja Vujinovic / Ultramono, 2009-2010.
Project support: The Ministry of Culture RS, MOL Cultural Department, Conrad Electronic d.o.o. k.d., Tosama d.d.
How do we relate to non-human agents? How do we allow our latest technological tools to enter and disturb our personal space and play with our data? Unprecedented intrusions into private spaces and abuse of personal data happens under the flagship of play. This and other issues related to the overproduction of ever-new gadgets and their fast replacement calls for new types of digital and synthetic ecosystems.
Shapes of objects are reduced to basic forms that hover between a human and a simplified zoomorphic outline. Each has a technological implant that invites us to establish a dialog with them. They are related to otherwise abstract agents of artificial intelligence that crawl, analyse and regulate our surroundings, but due to the many benefits they offer us, we don't object.
Supermono 2/3 is a tactile, audio and visual, digital and physical sculpture. Various sized black fleece objects are given various tasks. Some produce sounds, some transmit signals and send them into processing, while others play pre-processed sounds and video. In this work we are monitored by objects that seem approachable. Our movements and touches are translated into oscillations and reverberations. Supermono 2/3 and other objects from the series open up questions of the Internet of Things, which is omnipresent, unavoidable, that tracks us through its many sensors, and spills out data that are comprehensible to us only to a certain extent.
Supermono2, media art installation, 2009-2010.
Oscilorama/Blipstat
Oscilorama (Discrete Events in Noisy Domains)
Media art installation, 2009.
Custom-made objects in public space and the gallery, custom-made electronics, custom-made software, live processing, sound, video
Technical realisation: Tanja Vujinović, Andraž Jan Kušej, Lenart Kranjc, Blaž Stepišnik, Hovercraft d.o.o.
Project support: The Ministry of Culture RS, Protrans d.o.o.
Co-production: KID Kibla
Production: Tanja Vujinovic/Ultramono, 2009
Blipstat (Discrete Events in Noisy Domains)
Media art installation, 2009.
Custom-made objects, water, hydrophones, custom-made electronics, custom-made software, live processing
Executive production: Tanja Vujinovic, Andraž Jan Kušej
The project has been developed in collaboration with the Marine Biology Station, Piran
Production: Ultramono, 2009
Oscilorama
Oscilorama is a work that consists of multiple objects – a balloon floating in a public space, a number of small similarly shaped textile objects placed in the gallery, and the processing of captured data in real time.
Shapes of objects are reduced to basic forms that hover between a human and a simplified zoomorphic outline. Each has a technological implant that invites us to establish a dialog with them. They are related to otherwise abstract agents of artificial intelligence that crawl, analyse and regulate our surroundings, but due to the many benefits they offer us, we don't object. A signal emitted by the camera installed in the custom-made balloon floating in the public space is continually transmitted to the computer and processed. Everything that the camera captures is translated into an audio-visual stream in the gallery. The numerous textile objects located within the gallery transmit parts of the generated sound through their built-in loudspeakers.
Blipstat
Technology has always provoked premonitions, imagination, and speculations ranging from utopian to dystopian. How do we gather information about the biosphere and urban dwellings? What ways do we use to collect and track all dwellers of the planet, human and non-human alike? How does the Internet of Things discretely gather, sort, and analyse the data from our surroundings?
Streams of data gathered from tracking organic and nonorganic matter, plants, people, animals, streams of weather data, accumulates into enormous databases on daily bases that are used for purposes as diverse as scientific, military, commercial and private domains. Amalgams of new data will hopefully give us a better idea about how this world works if we use that data accordingly.
Blipstat uses streams of meteorological and oceanographic data retrieved by the Marine Biology Station Piran which are transmitted to two computers. What is hidden in-between radio channels, what anomalies could be found in waste arrays of signals coming from outer space, or what could we run into amidst the sea’s depths? These streams are processed and introduced into the gallery space where they form an audio-visual composition. In addition, two hydrophones placed in the fish tanks within the gallery capture the movements of two robotic fishes.